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The former is the game’s best feature, and has you being a bit more cautious than normal because if you die, you won’t spawn until the next round.
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The two online matches you can play are one life matches and multi-mission matches. The online element is incredibly weak, and when I did finally get into a match after waiting a painfully long time in the lobby, I was let down by a ton of different facets of the game. The Experiment has you advancing through different stages with new challenges for each stage you’re essentially fighting waves of the same enemy in different ways albeit relatively straightforward and the fun is all but lost after around 5 stages. The game features two modes: The Experiment, which is a single-player slugfest, and the online multiplayer – each with their problems and failings. You move at the same speed when prone as you do running so when you’re moving around in the dark, become a snake to really piss off your opponents to get a few sneaky kills. Trying to move along a wall or getting out of cover can prove more difficult than it needs to be, and you’ll often find wrestling with cover leads to the enemy taking advantage.
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Available cover is highlighted with a blue outline and with the touch of a button you have a temporary safe haven. One of the other features Umbrella Corps tries to incorporate is its cover system, but this is more of a hindrance than anything else. Another tool at your disposal is the terrain spikes on your boots, and they can help you traverse some of the walls you encounter, helping you to make a quick getaway under pressure or sneak up on an unsuspecting opponent. Weapons range from pistols to machine guns to shotguns, and there are explosives available too, but the one weapon that does give you a bit of joy is the brainer: a pick axe you can use in melee to put a hole through an enemy’s noggin. The game is in a third-person over the shoulder view, however, your mercenary takes up almost a third of the screen and when you’re running around trying to look for threats, they aren’t always easy to spot. The fundamentals don’t take long to get used to and as you plough through the basic and advanced tutorials you’re briefly shown what you’ll be able to do. The story is inconsequential which is fairly obvious from the outset if you’re expecting anything resembling a narrative you’ve come to the wrong place. Umbrella Corps is set 2 years after the events of Resident Evil 6 where you play as a mercenary sent into a selection of familiar locations trying to find some valuable viral BOW research that has been lost in the wake of a global tragedy. In over 20 years, there have been so many great Resident Evil titles that it’s hard to pick our favourite, but there have also been some massive disappointments too it feels genuinely gutting to get a game as vapid, rushed and lazy as Umbrella Corps and a shame Capcom didn’t learn their lesson after Operation: Racoon City.
UMBRELLA CORPS REVIEWS WINDOWS
For some it was the second those ravaged zombie dogs jumped through the windows in the original Resident Evil and for others it might have been escaping the constant threat of Nemesis in Resident Evil 3. We all have our favourite Resident Evil memory and we can all recall the moment we fell in love with the series.